Well, we're happy to announce our first public release of CnC Europe, despite numerous problems during internal and private beta testing, we've finally fixed a major issue in the mod at the cost of several special abilities.
We encourage the community to help us fix the (big pile of) remaining bugs as we're actually working on something *big* and can't support CnC Europe anymore at full time.
Better later than never, I am glad to announce that the developement of CnC Europe is approching a first public release.
We've finally reached what we think is a minimum of our expectations for the beta and hope to be able to publish a playable version in the following months.
We're currently working on it with most of the departments having finished work except the coding one. Here's a list of everything included in this forthcoming public version :
- One fully playable faction including its 3 new generals
- Every planned units
- Every planned buildings
- Every sounds and voices
- A new faction soundtrack
Still in work and most probably not envisaged for this first beta are :
- The single player campaign
- The skirmish artificial intelligence
The "Units" and "Generals and Abilities" pages have been updated, so is our "Press" category. If you speak french, feel free to take a look on the Canard PC article about us.
Nermal - Public relations
I am getting old...
An interview by Planetcnc
has been added in the Extra section of the website.
wish you all a Happy New Year.
- Public relations
- Jingle Bells
Don't worry guys, your screen didn't
just turn black & white
to our new website, as you've probably noticed, the french
and... what would have become the deutsch versions of the
site have been dumped.
apologies to our fans from France and Germany but we could
not continue to maintain such a heavy translation work without
consequently slowing down the mod's developement.
can find some new screenshots featuring CnC Europe's ingame
also composed a handful of new soundtracks here
those who want to know about the mod's current status... Well,
let's just say we're polishing it.
free to visit our brand new forums if you've further questions
wish you a merry X-Mas and and a Happy New Year. May you survive
- Public relations
- Games Convention
At the occasion of the presentation of CnC Europe at the Games
Convention, the dev team was glad to offer to the visitors
a demonstration of the mod as well as an apercu of our first
Regrettably, we will not publish the beta exposed at the GC,
still at a too early development stage.
However, the "Ingame", "Renders", "Generals/Abilities"
and "Soundtrack" sections have been updated and
you will find below the news or in the "Media" section
of the website several links to download the trailer.
Some pictures of the Games Convention are also available in
the "Extra" section.
There're not major changes within CnC Europe. We don't have
any release date yet but we welcome Simon, a new talented
Voice Actor in our dev team. We're still recruiting for this
post, if you're interested AND experimented in voice acting,
please contact me on email@example.com
Finally, we want to thank the staff of CnC Inside, Krawall,
EA Community Team and Electronic Arts for this great moment
at the Games Convention. Especially Moby, Blauauge, Pete Larsen
and Harvard Bonin. Thank You !